(Solved) : Feel Free Use 10 Questions Provided Triviatxt Make 10 Questions Outputs Look Like Followin Q44149597 . . .
Feel free to use the 10 questions provided inTrivia.txt or make up your own 10 questions.
The outputs should look like the following:
Question for player #1
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(1) What famous document begins: “When in the courseof human events…”?
1. The Gettysburg Address
2. The US Declaration of Independence
3. The Magna Carta
4. The US Bill of Rights
Enter the number of the correct answer: 2
Correct!
Question for player #2
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(2) Who said “A billion dollars isn’t worth what itused to be”?
1. J. Paul Getty
2. Bill Gates
3. Warren Buffet
4. Henry Ford
Enter the number of the correct answer: 4
Sorry, that is incorrect. The correct answer is 1.
Question for player #1
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(3) What number does “giga” stand for?
1. One thousand
2. One million
3. One billion
4. One trillion
Enter the number of the correct answer: 4
Sorry, that is incorrect. The correct answer is 3.
……
……
Game Over!

———————
Player 1’s points: 1
Player 2’s points: 0
Player #1 wins!
Press any key to continue . . .
please who can help with this question in Java
thanks
19. Trivia Game In this programming challenge, you will create a simple trivia game for two players. The program will work like this: • Starting with player 1, each player gets a turn at answering 5 trivia questions. (There are 10 questions, S for each player.) When a question is displayed, four possible answers are also displayed. Only one of the answers is correct, and if the player selects the cor rect answer, he or she earns a point. After answers have been selected for all of the questions, the program displays the number of points carned by each player and declares the player with the highest num- ber of points the winner. 492 Chapter 7 Arrays and the ArrayList Class You are to design a Question class to hold the data for a trivia question. The Question class should have String fields for the following data: • A trivia question • Possible answer 1 • Possible answer 2 • Possible answer 3 • Possible answer 4 • The number of the correct answer (1, 2, 3, or 4) The Question class should have appropriate constructor(s), accessor, and mutator methods. The program should create an array of 10 Question objects, one for each trivia question. (If you prefer, you can use an ArrayList instead of an array.) Make up your own trivia questions on the subject or subjects of your choice for the objects. 20 loshu Male Samar Show transcribed image text 19. Trivia Game In this programming challenge, you will create a simple trivia game for two players. The program will work like this: • Starting with player 1, each player gets a turn at answering 5 trivia questions. (There are 10 questions, S for each player.) When a question is displayed, four possible answers are also displayed. Only one of the answers is correct, and if the player selects the cor rect answer, he or she earns a point. After answers have been selected for all of the questions, the program displays the number of points carned by each player and declares the player with the highest num- ber of points the winner. 492 Chapter 7 Arrays and the ArrayList Class You are to design a Question class to hold the data for a trivia question. The Question class should have String fields for the following data: • A trivia question • Possible answer 1 • Possible answer 2 • Possible answer 3 • Possible answer 4 • The number of the correct answer (1, 2, 3, or 4) The Question class should have appropriate constructor(s), accessor, and mutator methods. The program should create an array of 10 Question objects, one for each trivia question. (If you prefer, you can use an ArrayList instead of an array.) Make up your own trivia questions on the subject or subjects of your choice for the objects. 20 loshu Male Samar
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