Objective Create Game App Played One People May Project Partner Requirements Game App Must Q43898041


Objective: Create a game app played by one or more people. Youmay do this project with a partner.
Requirements:
The game app must have at least five (5) of the following fromChapters 9-2, 9-3, & 9-4:
- Instructions
- Random Numbers (some element of chance)
- Timer Control
- ToolTip Control
- Clipboard
- Picture Box Control
- MenuStrip control
- Horizontal Scroll Bar
- Vertical Control Bar
- Second Form
- Pie Chart
- Bar Chart
- Animation
- Printing a Table
- Printing Graphics
In addition, you will receive points based on the difficultyinvolved in making it work on the computer. EXAMPLES are:
- VERY DIFFICULT: The game has two players, one of which may bethe computer or another person, and requires strategy in order towin, with perhaps some random elements. Also may have complexrules.
- DIFFICULT: A game requiring skill, knowledge, and strategy;perhaps with some element of chance thrown in. Also may haveadvanced rules
- MODERATE: A game of chance and knowledge with moderate rules,but with some element of skill and strategy.
- EASY: A game of pure chance, simple rules and some element ofknowledge. Something like a quiz game wherein the user is requiredto answer a question that it has selected through a randomchoice.
- VERY EASY: A game of pure chance and very simple rules.Something like a game wherein the user is required to guesssomething that computer selected through a random choice.
There are two games in particular that I don’t want to see:
- 3 x 3 Tic-Tac-Toe (BUT a 4 x 4 or bigger grid isacceptable!)
- Roc-Paper-Scissors (BUT Rock-Paper-Scissors-Lizard-Spock isacceptable!)
You will receive points based on the design of the interface.Factors in that will include:
- Spelling (no spelling mistakes)
- Graphics (for example, pictures of dice, playing cards, racecars)
- An easy to read form (uncluttered, large fonts)
- Color scheme (colors that do not interfere with the user’sability to read text or see the graphics)
- Labels for objects on the form
Finally, you will receive points based on the operation, inother words, whether the app actually works.
Prototyping
I suggest that you use prototyping to develop your system. Startwith a simple version of the program that implements one part ofthe game. Test it, make sure it works, and save a working copy ofthe project file. Then add a feature to the program and test again.Keep saving working versions.
Warning
As usual, you will need to ZIP (compress) your project folderand submit the zipped file to the Game dropbox in Moodle. If yourgame app includes a picture or text file, please make sure to copythe file to the /bin/debug subfolder in theproject folder. After you copy itthere, please check your app to see that it works. Only when youconfirm the app works should you ZIP (compress) the project folderand submit it to the Game dropbox in Moodle.
Submission
Submit the ZIPped project folders you created to the dropbox.The name of the .ZIP file should include the names of the groupmembers:
- Each name should be last name, first initial (example:DoeJ)
- Names should be in alphabetical order (example: ObamaB-TrumpDGame.zip)
Use the submission comments to write down the names of bothpartners just to be sure I know to whom to give credit.
Please let me know if you have any questions.
Game Assignment: Instructions Objective Create a game app played by one or more people. You may do this project with a partner. Requirements The game app must have at least five (5) of the following from Chapters 9-2, 9-3, & 9-4: 1. Instructions 2. Random Numbers (some element of chance) 3. Timer Control 4. ToolTip Control 5. Clipboard 6. Picture Box Control 7. MenuStrip control 8. Horizontal Scroll Bar 9. Vertical Control Bar 10. Second Form 11. Pie Chart 12. Bar Chart 13. Animation 14. Printing a Table 15. Printing Graphics In addition, you will receive points based on the difficulty involved in making it work on the computer. EXAMPLES are: A. VERY DIFFICULT: The game has two players, one of which may be the computer or another person, and requires strategy in order to win, with perhaps some random elements. Also may have complex rules. B. DIFFICULT: A game requiring skill, knowledge, and strategy, perhaps with some element of chance thrown in. Also may have advanced rules C. MODERATE: A game of chance and knowledge with moderate rules, but with some element of skill and strategy. D. EASY: A game of pure chance, simple rules and some element of knowledge. Something like a quiz game wherein the user is required to answer a question that it has selected through a random choice E. VERY EASY: A game of pure chance and very simple rules. Something like a game wherein the user is required to guess something that computer selected through a random choice. There are two games in particular that I don’t want to see: • • 3 x 3 Tic-Tac-Toe (BUT a 4×4 or bieger grid is acceptable!) Roc Paper-Scissors (BUT Rock-Paper-Scissors-Lizard-Spock is acceptable!) You will receive points based on the design of the interface. Factors in that will include: A Spelling (no spelling mistakes) B. Graphics (for example, pictures of dice, playing cards, race cars) C. An easy to read form (uncluttered, large fonts) D. Color scheme (colors that do not interfere with the user’s ability to read text or see the graphics) E. Labels for objects on the form Finally, you will receive points based on the operation, in other words, whether the app actually works. Prototyping I suggest that you use prototyping to develop your system. Start with a simple version of the program that implements one part of the game. Test it, make sure it works, and save a working copy of the project file. Then add a feature to the program and test again. Keep saving working versions. Warning As usual, you will need to ZIP compress) your project folder and submit the zipped file to the Game dropbox in Moodle. If your game app includes a picture or text file, please make sure to copy the file to the /bin/debug subfolder in the project folder. After you copy it there, please check your app to see that it works. Only when you confirm the app works should you ZIP (compress) the project folder and submit it to the Game dropbox in Moodle. Submission Submit the ZIPped project folders you created to the dropbox. The name of the ZIP file should include the names of the group members: 1. Each name should be last name, first initial (example: Herniers) 2. Names should be in alphabetical order (example: Obama-Trump Game.zip) Use the submission comments to write down the names of both partners just to be sure I know to whom to give credit Please let me know if you have any questions. Show transcribed image text Game Assignment: Instructions Objective Create a game app played by one or more people. You may do this project with a partner. Requirements The game app must have at least five (5) of the following from Chapters 9-2, 9-3, & 9-4: 1. Instructions 2. Random Numbers (some element of chance) 3. Timer Control 4. ToolTip Control 5. Clipboard 6. Picture Box Control 7. MenuStrip control 8. Horizontal Scroll Bar 9. Vertical Control Bar 10. Second Form 11. Pie Chart 12. Bar Chart 13. Animation 14. Printing a Table 15. Printing Graphics In addition, you will receive points based on the difficulty involved in making it work on the computer. EXAMPLES are: A. VERY DIFFICULT: The game has two players, one of which may be the computer or another person, and requires strategy in order to win, with perhaps some random elements. Also may have complex rules. B. DIFFICULT: A game requiring skill, knowledge, and strategy, perhaps with some element of chance thrown in. Also may have advanced rules C. MODERATE: A game of chance and knowledge with moderate rules, but with some element of skill and strategy. D. EASY: A game of pure chance, simple rules and some element of knowledge. Something like a quiz game wherein the user is required to answer a question that it has selected through a random choice E. VERY EASY: A game of pure chance and very simple rules. Something like a game wherein the user is required to guess something that computer selected through a random choice.
There are two games in particular that I don’t want to see: • • 3 x 3 Tic-Tac-Toe (BUT a 4×4 or bieger grid is acceptable!) Roc Paper-Scissors (BUT Rock-Paper-Scissors-Lizard-Spock is acceptable!) You will receive points based on the design of the interface. Factors in that will include: A Spelling (no spelling mistakes) B. Graphics (for example, pictures of dice, playing cards, race cars) C. An easy to read form (uncluttered, large fonts) D. Color scheme (colors that do not interfere with the user’s ability to read text or see the graphics) E. Labels for objects on the form Finally, you will receive points based on the operation, in other words, whether the app actually works. Prototyping I suggest that you use prototyping to develop your system. Start with a simple version of the program that implements one part of the game. Test it, make sure it works, and save a working copy of the project file. Then add a feature to the program and test again. Keep saving working versions. Warning As usual, you will need to ZIP compress) your project folder and submit the zipped file to the Game dropbox in Moodle. If your game app includes a picture or text file, please make sure to copy the file to the /bin/debug subfolder in the project folder. After you copy it there, please check your app to see that it works. Only when you confirm the app works should you ZIP (compress) the project folder and submit it to the Game dropbox in Moodle. Submission Submit the ZIPped project folders you created to the dropbox. The name of the ZIP file should include the names of the group members: 1. Each name should be last name, first initial (example: Herniers) 2. Names should be in alphabetical order (example: Obama-Trump Game.zip) Use the submission comments to write down the names of both partners just to be sure I know to whom to give credit Please let me know if you have any questions.
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