(Solved) : 517 Ch 5 Program Soccer Team Roster C Program Store Roster Rating Information Soccer Team Q37737919 . . .




5.17 Ch 5 Program: Soccer team roster (C) This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team. (1) Prompt the user to input five pairs of numbers: A player’s jersey number (0-99) and the player’s rating (1-9). Store the jersey numbers in one int array and the ratinns in another int array. Output these arrays (i.e, output the roster). (3 pts) MEGA Ex Enter player 1’s jersey number: 84 Enter player 1’s rating: Enter player 2’s jersey number: 23 Enter player 2’s rating: Enter player 3’s jersey number: Enter player 3’s rating: Enter player 4’s jersey number: 30 Enter player 4’s rating: 2 Enter player 5’s jersey number: Enter player 5’s rating: ROSTER Player 1 Jersey number: 84, Rating: 7 Player 2 Jersey number 23, Rating: 4 2) Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially utputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. For his step, the other options do nothing. (2 pt) EX: MENU u-Update player rating a-Output players above a rating r -Replace player o-Output roster q-Quit Choose an option: 3) Implement the “Output roster” menu option. (1 pt) EX: ROSTER Player 1 Jersey number: 84, Rating: 7 Player 2Jersey number: 23, Rating: 4 4) Implement the Update player rating” menu option. Prompt the user for a player’s jersey number. Prompt again for a new rating for the player, and then change that player’s rating. (1 pt) Ex: Enter a jersey number: 23 Enter a new rating for player: (5) Implement the “Output players above a rating” menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value. (2 pts) Ex: Enter a rating: ABOVE 5 Player 1 — Jersey number: 84, Rating:7 (6) Implement the “Replace player” menu option. Prompt the user for the jersey number of the player to replace. If the player is in the roster then prompt again for a new jersey number and rating. Update the replaced player’s jersey number and rating. (2 pts) Ex Enter a jersey number: Enter a new jersey number: 12 Enter a rating for the new player: LAB ACTVITY 5.17.1: Ch 5 Program: Soccer team roster (C) main.c Load default template… 1 #include <stdio.h> 3 nt mainvoid) 5Type your code here. return Show transcribed image text
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